![]() In this first mouse control-option you steer your plane by rotating the camera around it, leaving it to your plane to automatically find the best way to turn its nose in the direction that you’re looking. Unfortunately, at the current development stage of Open Beta, layouts, which are differing from the classical “QWERTY”, are not yet automatically detected and accounted for. Users of keyboards with specific national key layouts, such as the French ‘AZERTY’, may need to remap a couple of their buttons to properly recreate the WSAD-steering pad intended for this control method by the designers. This input method includes the use of your keyboard as well and has a lot of the most commonly used commands mapped to buttons around the classical WSAD-position. Despite its name, this is obviously not just a mouse-only option. This is the control scheme that’s selected by default when you first enter the game, even if you have other devices plugged into your PC. Keyboard + Mouse, Keyboard only, Joystick or Gamepad – the choice is yours! Mouse Since ultimate control over every movement of your plane is of the utmost importance in World of Warplanes, we made sure to give you as many options as possible so that you could find the input method that suits you best. However, you can always go into the ‘Settings’ and switch to the ‘Control’-tab, to choose one of four alternatives that are at your disposal. ![]() When you first fire up the game, the default controls of the classical Mouse + Keyboard combo will be activated. There are a total of five different control schemes in World of Warplanes – each one with its own characteristics and feeling.
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